Mission Archive

Created by Lieutenant Jean-Baptiste Dorsainvil on Mon Sep 8th, 2025 @ 2:27pm

Where Do We Go From Here?

Welcome aboard the USS Astrea. Find your quarters and meet your fellow officers who are arriving to serve aboard the soon to be newly recommissioned Galaxy-2 class starship. We are still docked at Jupiter station as final diagnostics are being completed. The First Officer and Second Officer have arrived, but they have yet to receive word as to who the new captain will be. Speculations about who the new Captain might be are being murmured around the ship as the launch date gets closer.


Mission: Artifact or Artifiction

The Romulan Star supernova has caused significant shifts in gravitational fields and general orbital patterns for a vast area of space - far beyond the areas obviously impacted by the supernova. Starfleet has been discovering various space debris of scientific value drifting from Romulan territory into Federation Space. Included among the debris there have been various cargo containers, and even loose items of archeological and anthropological interest, and most of what has been located does not appear to be Romulan in origin. Theories are that these are from a race that predated the Romulans moving into the system, and there is speculation about whether members of this race may still exist today.

Recently an abandoned ship has been discovered, believed to have belonged to this same civilization.

Commander Johansen and Commander Lorut had an unfortunate encounter with one of these artifacts in the week leading up to launch. Science Officer, Lieutenant T’lenn was the first Starfleet Officer to make any headway on deciphering the hieroglyphs found on the artifacts. There still is not enough data for the Universal Translator to work fluently, though her work has sped up the progress.

The Astrea is being dispatched to investigate under the Command of Acting Captain, First Officer Remira Johansen. The abandoned ship is currently dead in space without power. The crew is tasked with trying to restore power, access communications, and learn more about this unknown civilization. They will learn more than they bargained for when they stumble into some crew still alive and on board the ship - trapped in stasis.


Mission: Helping Brunel

On MD 11, during a seemingly normal evening, Brunel collapsed. It was discovered that a combination of a mild allergic reaction and a recent vaccine protocol triggered a time bomb that was already in Brunel's body. His genetic mutations were more serious than being born mute, and his immune system is attacking his own body.

Years ago, when the Captain was still a science officer she had started a project at Daestrom that could potentially be used toward a cure for Brunel's condition. However, her research along with other similar working medical projects were all shut down and banned as part of the larger synth ban in 2385. Just how far will the crew go and to what lengths, to save Brunel's life.

... Mission: Security Alert - These Bugs Again

MD 10: When Lieutenant Jules Mundy visits Sickbay for busting up his hands on a punching bag in the gym, a lot more is uncovered when Dr. McEntyre determines that the injuries to Mundy's right hand require surgery. While Mundy was being aroused from the anesthetic a parasitic lifeform known as a bluegill escaped through Mundy's throat and began looking for a new host before being quickly put into a quarantine chamber thanks to the quick actions of medical crew and modern technology.

Tactical Chief Clay McEntyre has begun an investigation to determine where Lieutenant Mundy picked up this parasite, which can take complete control over its host. The last known Federation encounter was less than one year ago, and because the parasite detached itself, the Lieutenant had likely been infected less than four weeks. It's called into question a number of recent behaviors, including a recent transfer request to Security.

Where will this investigation trace back to, and how widespread is the security threat?

... Mission: Starbase 76 and Serenity

Onboarding, Promotions, Planning for the future, and hopefully a little good trouble.

... Mission: Shore Leave & Ship Repairs

The ship is in space dock at the Starbase orbiting Barisa Prime for a couple of days recuperating from an unexpected hit from the Ataran vessel. While waiting, the crew gets a couple of days of R&R, and a few new faces join the crew.

Among other things, Barisa Prime boasts a capital city that is the Vegas of the Beta quadrant: casinos, shows, and restaurants all set to attract and impress guests. There are family friendly options and certainly nature to see off the beaten path.

... Mission: What We Do With Second Chances

The crew arrives to New Sausalito to help the Atarans settle into their new home. Per their request, they've asked to have their own community rather than get lost among the blended society of the main colonies. Civil Operations will have their hands full establishing the people into their new settlement in modern society.

Meanwhile, command and the rest of the diplomatic division are presented with difficult issues. The crew has learned that the "delegates" they've been dealing with are slavers, and the rest of the Atarans have been hidden on the lower decks of their ship, likely to be held there until the Atarans feel the coast is clear to bring them out.

The Captain and her crew, led prmarily by the First Officer and the Diplomatic Division must figure out how to get the enslaved Atarans off of the Serenity safely, and before the ship tries to flee. The fate of the slavers to be decided later...


Categories: Mission Archive